Dev Log: 2026-06-19
Stage Editor and Sandbox (Chapter 0)
Stage Editor
A full in-game stage editor shipped this cycle. Players can design, edit, and play custom stages without leaving the game.
A full in-game stage editor shipped this cycle. Players can design, edit, and play custom stages without leaving the game.
Panzer Island is a solo project. One developer. A full-length strategy game with a written narrative, three playable characters, a custom toolchain, and a campaign solver that can verify every stage is beatable before a build ships.
I used generative AI throughout. This post describes exactly where, how much, and what I kept out of its hands.
The Panzer Island site is live. This is where I will post development updates, guide additions, and notes on what is changing between versions.
Chapter 05 shipped. 10 stages, 44 cutscene files, 5 new backdrops, a full terrain theme set (chemical + laboratory, 22 tiles each), and 30 hand-drawn props. The chapter is the midpoint pivot: Erika enters the research complex where ORACLE was built, finds Wilhelm's transmission logs, and confronts the truth of what she designed.